![]() Runes: bonus stat given by runes and artifacts STAT = ( runes + base * ( 1 + towers + leader + others ) ) * buff This formula applies to the stats HP, DEF, ATK, SPD only: In combat stats are calculated as follows. Major stats that are boosted automatically get rounded up to the nearest whole number. All stats can be further increased with runes, buildings, and leader skills. Major stats increase with level and through awakening while minor stats are fixed, although they do sometimes increase through the process of awakening as well. This does not affect the percentage of the time that your harmful effects will activate ("proc"), but the success rate of bypassing Resistance and landing an effect. A greater percentage indicates a greater likelihood of inflicting statuses.
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